![]() However, the SIO implementation (the subsystem that handles controller and memory card input/output) is not completely accurate for PSX and as a result some games still cannot interact with PSX memory cards. Also AMD Quad-Core FX-4300 processor at 3.80GHz.įor anyone unaware, the 1.5.0 development builds have basic support for PSX games, and on the newer builds this includes the ability to create and use PSX memory cards. I have a Nvidia GT 730 graphics card with 6134 of total video memory, and 2048 of dedicated video memory. When the level loads it runs at a decent 56fps, but once I go back to the menu and start another level it slows down again, and I have to keep repeating the process. ![]() ![]() For example if I start up the game, it will only run at 45fps until I go into video settings and check then recheck the large frame buffer box. But on thug2 for some reason I have to keep going into video settings and checking then rechecking the "enable large frame buffer" box for it to speed up. Now I will go on the record and say that I can run Tony Hawk's Underground 1 at a perfect 60fps with no input delay or slowdown at all even with 2x native resolution checked. I mean I can run thug2 in native resolution, but it looks like crap. I tried and tried to no avail, Until last night I finally tweaked the settings enough to run thug2 at least 56fps. For the past day I have been tweaking with the pcsx2 video and emulation settings trying to get a steady 58 to 60 fps on thug2. Hey, I may be new to these forums but not to the pcsx2 emulator. My old one lacks a cable by now (had to borrow one from a buddy to extract the bios from mine) :s If not I will probably be forced to buy a new used ps2 :/ I am sort of desperate about this and hope someone here knows a magic trick to make the issues vanish If need be I can upload a video displaying the issue in detail, please request that if you need it to aid me better I Have also ripped the disk a couple of times, just to make sure no issue occurred there to cause the wall issue. My PC is up to snuff: I either play on a GTX 1050 I7-7700HQ 16GB RAM I OWN the game, If need be I can show a picture of the games box. I have read the general troubleshooting thread, I have found no related issue in there. I've tried reloading the game, I've tried changing how it handles double values(tried em all on both settings panels) but this seems to have no impact on the issue at all. It is one of the few areas that offer no second route(that usually works) It respawns you a bit back so you're forced to try it again. has no openings, it is blocked on both sides of the jump, sometimes you get through the first one, only to have a 100% chance to crash into the second one. So far I have been able to work around it and have gotten to the Gnome stage, however here there is a jump that just. There are some jumps that require you to go through a ring of fire or over a massive object back onto the road, those seem to vary the most, sometimes you can NOT pass over them or through them, sometimes you can), and some jumps require you to go over it at a weirdly specific location or specific speed or you will crash into a massive invisible wall. ![]() Walls that show the boundary(of the map) get an extension of about half a meter further than intended into the map(invisible, seems to vary slightly between respawns & restarts of the map: The game runs great and looks great graphically(compared to the other games I've tried which all had massive graphical issues & in case of fifa street would not even boot to the menu) Love it but can't find a similar product for PC/newer consoles. I have tried playing a couple of games now(medal of honor series, killzone, Fifa Street 1 & 2) and eventually I got down to the game I REALLY wanted to get this emulator for! When I start the ISO, I'm not receiving any address errors of any kind but as soon as I get to loading the game, I'll either get a hanged game just as it's about to load it'll CTD, if I choose to move Bosch to other slots I'll get the same thing happen with exclusion being the 1st slot, It'll crash but I'll get an assertion error which gives me an option of ignoring it but that doesn't seem to do anything. Gametitle=Breath of Fire V Dragon's Quarter (PAL) I've converted the code and placed it within the pnach, this is the layout of my pnach to show I've placed the code correctly. Simply put the code adds Bosch into your party into the 3rd slot of your party, for me this character is Lin. I don't wanna have to constantly post my issue all over pnach compilation thread so I've figured I may as well start an unique thread to see if someone can assist me with an issue. ![]()
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